참고 링크 자료

https://developer.nvidia.com/content/basics-gpu-voxelization

 

The Basics of GPU Voxelization

What Can You Do With Voxelization? A voxel representation of a scene has spatial data as opposed to the conventional rasterization view (as stored in a render target) which just has a slice of depth value.

developer.nvidia.com

 

https://www.forceflow.be/2012/10/26/an-accurate-method-for-voxelizing-polygon-meshes/

 

An accurate method for Voxelizing Polygon Meshes – Jeroen Baert's Blog

Transforming a polygon mesh into a 3D grid / voxel data set is still the quickest way to play with some interesting data in any voxel-based application. You can do this interactively on the GPU, using Eisemann/Décoret’s method, described in Single-pass

www.forceflow.be

 

https://bronsonzgeb.com/index.php/2021/05/15/simple-mesh-voxelization-in-unity/

 

Simple Mesh Voxelization in Unity – Bronson Zgeb

Simple Mesh Voxelization in Unity In this article, I explore a naive approach to mesh voxelization in Unity. Mesh voxelization is a helpful tool to determine mesh connectivity and volume. We can use this information to create pathfinding grids, heat diffus

bronsonzgeb.com

 

 

무료 에셋인 해골 모델에 Voxelization을 해봤다.

ㅋㅋ 이쁜듯.

 

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